Game QA automation

Catch more
bugs.

Qamel saves your team time
and increases test coverage.

  • Plug-and-play Unity plugin
  • Maximize the value of every human playtest
  • Automate regression and exploration tests
Works withUnityGodotsoonUnrealsoon
Bug Report
Mountain gameplay scene illustrating the visual context attached to a Qamel reportPlaytest Recording
00:41

Player gets stuck
on rock geometry

Movement

After landing from a jump, the player can no longer move away from the rocks.

  • Approach the rocks from the path.
  • Jump toward the gap.
  • Try to move after landing.
Gameplay clipInput traceLogs
Find more playtest issuesUnderstand issues in detailAutomate repeated checks

Less busywork. More testing.

Where does your
QA time go?

From the playtests you run today to the checks you wish you could automate. Find your starting point with Qamel.

Playtest reporting

More playing. Less reporting.

Turn moments from developer sessions, internal QA, and community playtests into structured bug reports with the evidence attached.

Regression testing
CHECKPOINT FLOW
Load
Interact
Check
After the next changeRun again

Compare the expected outcome.

Keep checking what matters.

Make recurring gameplay checks repeatable. Start with a flow your team already tests and an outcome you want to keep working.

Autonomous playtesting

Go beyond the paths you play.

Help shape AI exploration for collision issues, stuck positions, and other hard-to-reach failures. Bring us a game you want to test more deeply.

QA Hub

Keep the context.
Move the work forward.

Review the gameplay behind a report. Keep related findings together. Give your team a clearer starting point for the fix.

Bring human playtests, repeatable checks, and AI exploration into the same workflow.

Human play
Repeat checks
AI exploration
QA HubIssues

The context behind each finding.

01

Player gets stuck on rocks

Gameplay evidence attached

Open
02

Pause menu does not close

Gameplay evidence attached

Open
03

Pickup remains after collection

Gameplay evidence attached

Open

Let’s talk about your game

What would you test
if you had more time?

Bring your testing challenge. Let’s find a useful place to start.